Wenjia Wang王文佳

I am a researcher working on human-centric models and humanoid intelligence. I obtained my Ph.D. in Computer Science from the University of Hong Kong in November 2026, under the supervision of Prof. Taku Komura.

Research Themes

My research connects human prior models, world models, and humanoid intelligence.

EmbodMocap research resultsZolly research resultsHumanWild research resultsHuMMan research resultsHiPHI research results

Human Prior Model

Learning human representations from perception, motion and physical interactions.

4World research resultsGated Voronoi Transformers research results

World Model

Modeling 3D worlds and characters through generative dynamics and animation.

TokenHSI research resultsSIMS research resultsOmniContact research results

Humanoid Intelligence

Learning human-scene interaction, task planning and physically grounded whole-body behavior.

Recent News

  • Nov 5, 2026 [Ph.D. Defense] Successfully defended my Ph.D. thesis at HKU. You can now call me Dr. Wang!
  • Apr 8, 2026 [Talk] Gave a TechBeat talk on EmbodMocap.
  • Mar 10, 2026 [Open Source] Open-sourced EmbodMocap.
  • Feb 22, 2026 [Accept] EmbodMocap accepted to CVPR 2026.
  • Jan 6, 2026 [Project Page] Project page online for EmbodMocap.
  • Jan 6, 2026 [Preprint] EgoGrasp preprinted on arXiv.

Selected Papers

Openings / Collaboration

I lead research at the Miro-CGVU Joint Lab and help select research assistants for our group's collaborative projects.

Through these projects, we aim to prepare promising students for future MPhil or Ph.D. research in embodied intelligence. If you are interested in joining as a research assistant, please email wwj2022@connect.hku.hk.

Academic Services

  • Teaching Assistant: COMP7404C (Spring 2024, HKU); COMP3329 (Spring 2024, HKU)
  • Conference Reviewer: ICCV (2023); ICLR (2024–2026); ACCV (2024); SIGGRAPH Asia (2024–2026); CVPR (2025–2026); 3DV (2025–2026); ECCV (2026); SIGGRAPH (2026); BMVC (2026); NeurIPS E&D Track (2026).
  • Journal Reviewer: IEEE TIP (2022); IEEE TVCG (2026).

Invited Talks

  • Apr 2026 低成本易扩展的动态双目场景与动作重建方案, TechBeat 人工智能社区.