Wenjia Wang王文佳

I am currently a fourth-year Ph.D. student in the Department of Computer Science at the University of Hong Kong, advised by Prof. Taku Komura. My research interests include Real2Sim, Sim2Real, and AI for Computer Graphics.

Our group is interested in human and spatial intelligence, humanoid simulation, and multimodal human motion understanding and generation. We welcome students who would like to work on theses and research projects targeting top-tier conference publications. If you are interested in collaboration or joining as a student researcher, feel free to contact me via email.

Recent News

  • Mar 10, 2026: We have open-sourced EmbodMocap.
  • Feb 27, 2026: We built the webpage for AHAP. The preprint is available on arXiv.
  • Feb 22, 2026: EmbodMocap has been accepted to CVPR 2026.
  • Jan 6, 2026: We built the webpage for EmbodMocap.
  • Jan 6, 2026: EgoGrasp has been released on arXiv.

Selected Papers

  • EmbodMocap — In-the-wild 4D human-scene reconstruction. CVPR 2026
  • SIMS — Stylized human-scene interaction simulation. ICCV 2025
  • Zolly — Perspective-aware human mesh reconstruction. ICCV 2023 Oral 🏆️

Academic Services

  • Teaching Assistant
    • COMP7404C, Spring 2024, Computational Intelligence and Machine Learning, HKU
    • COMP3329, Spring 2024, Computer Game Design and Programming, HKU
  • Reviewer
    • Conferences: ICCV 2023, ICLR 2024, ACCV 2024, SIGGRAPH Asia 2024, 3DV 2025, ICLR 2025, CVPR 2025, SIGGRAPH Asia 2025, 3DV 2026, ICLR 2026, CVPR 2026
    • Journal: IEEE TIP 2022

Research Scope

My recent work broadly falls into two streams: Real2Sim and Sim2Real.

Research scope